Thomas Stoeckert

projects#DisneyParks

#C/C++ #JavaScript #Pebble #OneDay #Blender3D #DisneyParks #Game #ThemedEntertainment #WebDev #School #3DPrinting #EmbeddedDevices #Python #RideAnimation #CAD #Flutter #Mobile #MySQL #Android #Dart #Firebase #Flask #PHP #Shaders #WebGL #Arduino #Express #Java #PCBDesign #ProjectManagement #RaspberryPi #React
A picture of a restored vintage radio

The Magic Radio

May 2018 - Aug. 2018

#3DPrinting #Arduino #C/C++

A radio from the 1940s, resurrected as an interactive device that allows users to tune-in to radio stations from long-lost fantasy worlds

A nylon band sits on a grey table, next to a 3D-Printed harness for a plastic puck, which sits below.

Custom MagicBand Holder

Mar. 2018 - Apr. 2018

#3DPrinting #CAD #DisneyParks

A custom 3D-Printed housing for MagicBand Icons, to be used with 20mm nylon NATO watchstraps.

FuelRod Locator for Android

Jul. 2017 - Aug. 2017

#Android #DisneyParks #Java

My first foray into mobile app development, I took the infrastructure I had built with the Pebble app and designed and built a mobile app in Java.

An image of a Pebble smartwatch, on the screen of which is displayed the text

FuelRod Locator for Pebble

Jun. 2017

#C/C++ #DisneyParks #Flask

A watchapp for Pebble which allowed users to find the nearest FuelRid swap kiosk at both WDW and Disneyland

Spaceship Earth 2 for Pebble

Mar. 2016 - Dec. 2016

#C/C++ #DisneyParks #Pebble

A much higher-fidelity version of my Classic SSE watchface, that unfortunately was never widely published.

A crudely-drawn pixel art of Epcot's Spaceship Earth, displayed on the LCD screen of a Pebble Smartwatch

Classic SSE for Pebble

Sep. 2015

#C/C++ #DisneyParks #Pebble

My first pebble watchface, a simple display of Spaceship Earth that spun whenever you flicked your wrist.