Thomas Stoeckert

projects#Game

#C/C++ #JavaScript #Pebble #OneDay #Blender3D #DisneyParks #Game #ThemedEntertainment #WebDev #School #3DPrinting #EmbeddedDevices #Python #RideAnimation #CAD #Flutter #Mobile #MySQL #Android #Dart #Firebase #Flask #PHP #Shaders #WebGL #Arduino #Express #Java #PCBDesign #ProjectManagement #RaspberryPi #React

PiraSea: A WebGL Game

Nov. 2021 - Dec. 2021

#Blender3D #Game #JavaScript

A video game about pirates on the high seas. The final project for my CAP4720 class at UCF.

Sailing Ship Test

Oct. 2021

#Blender3D #Game #JavaScript

A small shader demo of a pirate ship sailing a little sea.

Wirelessly-Connected Laser Shooting Gallery

Aug. 2021 - May 2022

#3DPrinting #C/C++ #CAD

A Modular, Expandable Laser Shooting Gallery. Final project at UCF.

Breakout Editor

Jul. 2021

#C/C++ #Dart #EmbeddedDevices

A desktop application to create and edit level files for my MSP430 Breakout game, built using Flutter and Dart.

Breakout for the MSP430

Apr. 2021

#C/C++ #EmbeddedDevices #Game

As a test of my embedded programming skills, I wrote a small game of Atari Breakout for the Texas Instruments MSP430FR6989 and the Education Booster Pak Mk II

The main interface of the ctext player

CText

Dec. 2018

#C/C++ #Game #School

As a final project for my Intro to C course, we were given the opportunity to make anything we wanted. So I made a text-adventure game engine.